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If you opt to go in and edit EDE project files
directly—for instance, by using C-c . e (see
Customize
Features)—you must then “rescan” the
project files to update the internal data structures. To rescan
the current project, type C-c . g
(ede-rescan-toplevel).
EDE can help you find files in your project, via the
command C-c . f (ede-find-file). This
prompts for a file name; you need not specify the directory. EDE
then tries to visit a file with that name somewhere in your
project.
EDE can use external tools to help with file finding.
To do this, customize ede-locate-setup-options.
List of locate objects to try out by default. Listed in order of preference. If the first item cannot be used in a particular project, then the next one is tried. It is always assumed that ede-locate-base is at end of the list.
EDE also provides a project display mode for the speedbar (see Speedbar in GNU Emacs Manual). This allows you to view your source files as they are structured in your project: as a hierarchical tree, grouped according to target.
To activate the speedbar in this mode, type C-c . s
(ede-speedbar).
| • Make and Automake projects: | Project types of ‘ede-project’ | |
| • Automake direct projects: | Project interface on hand-written automake files. | |
| • Simple projects: | Projects EDE doesn’t manage. |